Slay The Doom Tower is a rogue-like first-person shooter (FPS) inspired by classic games like Doom and the strategic, procedurally generated map mechanics of Slay The Spire. Players navigate through a dynamically generated tower, facing diverse challenges, enemies, and events in a replayable experience. It was also built based on my Doomenstein project.Â
Key Features
Procedural Map Generation (inspired by Slay The Spire)